We are currently working on an unannounced MMOG project that will be unlike any game that has come before. Using our Dynemotion™ artificial psychology People Engine™, we are creating new forms of game play that greatly expand the horizons of these games.

If you have ever wanted to play an MMOG that involved more than gathering rat tails, where the NPCs were more than cardboard cut-outs, where you cared about the world and the people in it, and where success doesn't always come from the tip of a sword or the barrel of a gun, this will be for you.



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